The act of animating, or giving life or spirit.
Activities offered by a holiday resort encompassing activities that include movement, joy, leisure and spectacle, such as games, sports, shows, events, etc.
The state of being lively, brisk, or full of spirit and vigor; vivacity; spiritedness
conversion from the inanimate to animate grammatical category
The technique of making inanimate objects or drawings appear to move in motion pictures or computer graphics; the object (film, computer game, etc.) so produced
The condition of being animate or alive.
An intangible, modifiable force (often characterized as either 'positive' or 'negative') believed in some New Age religions to emanate from a person, place or thing and which is (or can be) preserved and transferred in human interactions; shared mood or group habit; a vibe, a feeling, an impression. (Compare aura.)
The capacity to do work.
The external actions and influences resulting from an entity’s internal nature (ousia) and by which it is made manifest, as opposed to that internal nature itself; the aspect of an entity that can affect the wider world and be apprehended by other beings.
A measure of how many actions a player or unit can take; in the fantasy genre often called magic points or mana.
A quantity that denotes the ability to do work and is measured in a unit dimensioned in mass × distance²/time² (ML²/T²) or the equivalent.
The impetus behind all motion and all activity.