To remove air bubbles from a pipe containing other fluids.
To show one's group loyalty by showing (its associated color) in one's blood.
To (cause to) extend to the edge of the page, without leaving any margin.
To lose money.
To tap off high-pressure gas (usually air) from a system that produces high-pressure gas primarily for another purpose.
To spread from the intended location and stain the surrounding cloth or paper.
To destroy the environment where another phonological rule would have applied.
To steadily lose (something vital).
To take large amounts of money from.
To lose blood through an injured blood vessel.
To let or draw blood from.
To lose sap, gum, or juice.
To issue forth, or drop, like blood from an incision.
The situation where sound is picked up by a microphone from a source other than that which is intended.
The removal of air bubbles from a pipe containing other fluids.
The phenomenon of in-character feelings affecting a player's feelings or actions outside of the game.
An incident of bleeding, as in haemophilia.
A narrow edge around a page layout, to be printed but cut off afterwards (added to allow for slight misalignment, especially with pictures that should run to the edge of the finished sheet).
A system for tapping hot, high-pressure air from a gas turbine engine for purposes such as cabin pressurization and airframe anti-icing.
To extract (a liquid) from something wet, especially cloth, by squeezing and twisting it.
To slide two ultraflat surfaces together such that their faces bond.
To bend or strain out of its position.
To squeeze or twist (something) tightly so that liquid is forced out. See also wring out.
To obtain (something from or out of someone or something) by force.
To draw (something from or out of someone); to generate (something) as a response.
To hold (something) tightly and press or twist.
To cause pain or distress to (someone / one's heart, soul, etc.).
A powerful squeezing or twisting action.