To remove or take control of an opponent’s piece in a game (e.g., chess, go, checkers).
To reproduce convincingly.
To take control of; to seize by force or stratagem.
To store (as in sounds or image) for later revisitation.
Something that has been captured; a captive.
An act of capturing; a seizing by force or stratagem.
A particular match found for a pattern in a text string.
The securing of an object of strife or desire, as by the power of some attraction.
The recording or storage of something for later playback.
To leave home, or other place of residence, usually unannounced, or to make good on a threat, with such action usually performed by a child or juvenile.
To become a runaway.
To flee by running.