To put an end to; to conclude; to complete; to finish; to consummate.
To move to a position allowing electricity to flow.
To have a vector sum of 0; that is, to form a closed polygon.
To move to a position preventing fluid from flowing.
To cancel or reverse (a trading position).
To make (e.g. a gap) smaller.
To make a sale.
To move so that an opening is closed.
To grapple; to engage in close combat.
To make the final outs, usually three, of a game.
To terminate an application, window, file or database connection, etc.
To come or gather around; to enclose; to encompass; to confine.
To come to an end.
To obstruct (an opening).
To do the tasks (putting things away, locking doors, etc.) required to prepare a store or other establishment to shut down for the night.
To turn off; to switch off.
Adhering strictly to a standard or original; exact.
Marked, evident.
Intimate; well-loved.
Strictly confined; carefully guarded.
Accurate; careful; precise; also, attentive; undeviating; strict.
Almost, but not quite (getting to an answer or goal); near
Oppressive; without motion or ventilation; causing a feeling of lassitude.
At a little distance; near.
Of a corporation or other business entity, closely held.
Hot, humid, with no wind.
Articulated with the tongue body relatively close to the hard palate.
Narrow; confined.
Short.
Nearly equal; almost evenly balanced.
The common staircase in a tenement.
A cathedral close.
The interest which one may have in a piece of ground, even though it is not enclosed
The point at the end of a sales pitch when the consumer is asked to buy.
The conclusion of a strain of music; cadence.
A very narrow alley between two buildings, often overhung by one of the buildings above the ground floor.
An end or conclusion.
A grapple in wrestling.
The manner of shutting; the union of parts; junction.
The time when checkin staff will no longer accept passengers for a flight.
A double bar marking the end.
A street that ends in a dead end.
To complete.
To bring down the feet of a child in the womb, in order to facilitate delivery.
To magically or divinely attack undead.
To be nauseated; said of the stomach.
To change the color of the leaves in the autumn.
To sour or spoil; to go bad.
To reach a certain age.
To sicken; to nauseate.
Of a player, to go past an opposition player with the ball in one's control.
To transform into a vampire, werewolf, zombie, etc.
To position (something) by folding it, or using its folds.
To rebel; to go against something formerly tolerated.
To give form to; to shape or mould; to adapt.
To become (begin to be).
To change fundamentally; to metamorphose.
To change (a person) into a vampire, werewolf, zombie, etc.
To make (money); turn a profit.
Of a bowler, to make (the ball) move sideways off the pitch when it bounces.
To navigate through a book or other printed material.
To change the direction or orientation of, especially by rotation.
To make acid or sour; to ferment; to curdle.
Of a body, person, etc, to move around an axis through itself.
To change one's direction of travel.
Of a ball, to move sideways off the pitch when it bounces.
To change personalities, such as from being a face (good guy) to heel (bad guy) or vice versa.
To become giddy; said of the head or brain.
To undergo the process of turning on a lathe.
To shape (something) symmetrically by rotating it against a stationary cutting tool, as on a lathe.
To hinge; to depend.
The fourth communal card in Texas hold 'em.
A chance to use (something) shared in sequence with others.
A change in temperament or circumstance.
A figure in music, often denoted ~, consisting of the note above the one indicated, the note itself, the note below the one indicated, and the note itself again.
One's chance to make a move in a game having two or more players.
A single loop of a coil.
Character; personality; nature.
A short skit, act, or routine.
A fit or a period of giddiness.
A unit of plane angle measurement based on this movement.
A sideways movement of the ball when it bounces (caused by rotation in flight).
A pass behind or through an object.
An instance of going past an opposition player with the ball in one's control.
A walk to and fro.
A spell of work, especially the time allotted to a person in a rota or schedule.
The profit made by a stockjobber, being the difference between the buying and selling prices.
A deed done to another; an act of kindness or malice.
A change of direction or orientation.
A movement of an object about its own axis in one direction that continues until the object returns to its initial orientation.
The time required to complete a project.