To grip or grasp tightly.
To unexpectedly or luckily succeed in a difficult activity.
To hatch.
To seize, as though with claws.
To win in a 1vX (one versus X) situation.
The claw of a predatory animal or bird.
An important or critical situation.
A brood of chickens or a sitting of eggs.
A device to interrupt power transmission, commonly used to separate the engine and gearbox in a car.
A fastener that attaches to the back of a tack pin to secure an accessory to clothing. (See Clutch (pin fastener).)
A small handbag or purse with no straps or handle.
A group or bunch (of people or things).
Any device for gripping an object, as at the end of a chain or tackle.
A grip, especially one seen as rapacious or evil.
The pedal in a car that disengages power and torque transmission from the engine (through the drivetrain) to the drive wheels.
A difficult maneuver
Performing or tending to perform well in difficult, high-pressure situations.
To become fastened in place.
To raise or lower (a boat) in a lock.
To modify (a thread) so that users cannot make new posts in it.
To freeze one's body or a part thereof in place.
To fasten with a lock.
To be capable of becoming fastened in place.
To seize (e.g. the sword arm of an antagonist) by turning one's left arm around it, to disarm them.
To play in the position of lock.
To intertwine or dovetail.
To prevent a page from being edited by other users.
To furnish (a canal) with locks.
A device for keeping a wheel from turning.
A segment of a canal or other waterway enclosed by gates, used for raising and lowering boats between levels.
Complete control over a situation.
The firing mechanism.
Something sure to be a success.
A fastening together or interlacing; a closing of one thing upon another; a state of being fixed or immovable.
A place impossible to get out of, as by a lock.
A grapple in wrestling.
A tuft or length of hair, wool, etc.
A small quantity of straw etc.
A quantity of meal, the perquisite of a mill-servant.
A player in the scrum behind the front row, usually the tallest members of the team.
A mutex or other token restricting access to a resource.
Something used for fastening, which can only be opened with a key or combination.