To terrify; to daunt.
To have enough courage (to do something).
To have enough courage to meet or do something, go somewhere, etc.; to face up to
To catch (larks) by producing terror through the use of mirrors, scarlet cloth, a hawk, etc., so that they lie still till a net is thrown over them.
To defy or challenge (someone to do something)
The quality of daring; venturesomeness; boldness.
A challenge to prove courage.
In the game truth or dare, the choice to perform a dare set by the other players.
A small fish, the dace
Defiance; challenge.
To feint.
To make a mock-up or prototype version of something, without some or all off its intended functionality.
A newborn animal that is indifferent to stimulus and does not voluntarily move.
A player whose hand is shown and is to be played from by another player.
A stupid person.
A deliberately nonfunctional device or tool used in place of a functional one.
Something constructed with the size and form of a human, to be used in place of a person.
A figure of a person or animal used by a ventriloquist; a puppet.
A "dummy teat"; a plastic or rubber teat used to soothe or comfort a baby; a pacifier.
A word serving only to make a construction grammatical.
An unused parameter or value.
A person who is the mere tool of another; a man of straw.
A feigned pass or kick or play in order to deceive an opponent.
A bodily gesture meant to fool an opposing player; a feint.
Extremely.