To make a character or unit weaker.
An effect that makes a game character weaker; a negative status effect.
To deteriorate or become unusable or ineffective due to continued use, exposure, or strain.
To punish by spanking.
Of apparel, to display in public.
To become exhausted, tired, fatigued, or weary, as by continued strain or exertion.
To cause (something) to become damaged, useless, or ineffective through continued use, especially hard, heavy, or careless use.
Of a shirt, to not tuck into the pants; to wear in a casual manner.
To exhaust; to cause or contribute to another's exhaustion, fatigue, or weariness, as by continued strain or exertion.