A structure, such as a building, statue, pool or forest, or a configuration of a character's items or skills, created by the player.
Any of various versions of a software product as it is being developed for release to users.
The physique of a human or animal body, or other object; constitution or structure.
To be converted into software by compilation, usually with minimal human intervention.
To establish a basis for (something).
To develop or give form to (something) according to a plan or process.
To construct (software) by compiling its source code.
To form by combining materials or parts.
To develop in magnitude or extent.
To increase or strengthen (something) by adding gradually to.
To form (something) by combining materials or parts.
A purpose, goal, or aim.
A period of play in which each team throws eight rocks, two per player, in alternating fashion.
An ideal point of a graph or other complex. See End (graph theory)
The most extreme point of an object, especially one that is longer than it is wide.
Result.
The cessation of an effort, activity, state, or motion.
The terminal point of something in space or time.
One of the yarns of the worsted warp in a Brussels carpet.
Money.
One of the two parts of the ground used as a descriptive name for half of the ground.
That which is left; a remnant; a fragment; a scrap.
Death.
The position at the end of either the offensive or defensive line, a tight end, a split end, a defensive end.
to come to an end
To finish, terminate.