a hexagon-shaped item of rock climbing equipment intended to be wedged into a crack or other opening in the rock.
A spell (now rare but still found in compounds such as hex sign and hexcraft).
A hexagonal space on a game board.
An evil spell or curse.
A witch.
To cast a spell on (specifically an evil spell), to bewitch.
A successful ascent of a sport climbing route.
An operation in which data is transmitted.
An icon (usually on a computer screen and labeled with the word "Send") on which one clicks (with a mouse or its equivalent) or taps to transmit an email or other electronic message.
A messenger, especially one sent to fetch the bride.
A callout or diss usually aimed at a specific person, often in the form of a diss track.
To care.
To make a successful ascent of a sport climbing route.
To excite, delight, or thrill (someone).
To dispatch an agent or messenger to convey a message or do an errand.
To pitch.
To bring to a certain condition.
To cause to be or to happen; to bring, bring about; (archaic) to visit: (Referring to blessing or reward) To bestow; to grant. (Referring to curse or punishment) To inflict. Sometimes followed by a dependent proposition.
To make something (such as an object or message) go from one place to another (or to someone).