Achievement or qualification.
A floor of a multi-storey building.
A school grade or year.
Distance from the root node of a tree structure.
Degree or amount.
A numeric value that quantifies a character, ability, or item's experience and power.
An area of almost perfectly flat land.
One of the specific values which may be taken by a categorical variable.
A distance relative to a given reference elevation.
A tool for finding whether a surface is level, or for creating a horizontal or vertical line of reference.
One of several discrete segments of a game, generally increasing in difficulty and representing different locations in the game world.
In the same position or rank.
Perpendicular to a gravitational force.
Unvaried in volume.
Of even tone; without rising or falling inflection; monotonic.
Unvaried in frequency.
Well balanced; even; just; steady; impartial.
The same height at all places; parallel to a flat ground.
Calm.
At the same height as some reference; constructed as level with.
Straightforward; direct; clear.
To direct or impose (a penalty, fine, etc) at or upon (someone).
To make the score of a game equal.
To bring to a common level or plane, in respect of rank, condition, character, privilege, etc.
To adjust or adapt to a certain level.
To speak honestly and openly with.
To adjust so as to make as flat or perpendicular to the ground as possible.
To progress to the next level.
To aim or direct (a weapon, a stare, an accusation, etc).
To destroy by reducing to ground level; to raze.
Defeat; an instance of being defeated.
The result of no longer possessing an object, a function, or a characteristic due to external causes or misplacement.
The death of a person or animal.
Something that has been destroyed or ruined.
The condition of grief caused by losing someone or something, especially someone who has died.
The sum an entity loses on balance.
The destruction or ruin of an object.
Electricity of kinetic power expended without doing useful work.