A very diminutive person; a dwarf.
A luminous spirit presiding over nature and fertility and dwelling in the world of Álfheim (Elfland). Compare angel, nymph, fairy.
Any from a race of mythical, supernatural beings resembling but seen as distinct from human beings. They are usually delicate-featured and skilled in magic or spellcrafting; sometimes depicted as clashing with dwarves, especially in modern fantasy literature.
The bluefish (Pomatomus saltatrix).
Any of the magical, typically forest-guarding races bearing some similarities to the Norse álfar (through Tolkien's Eldar).
A bizarre or whimsical creature.
A terrifying and dangerous creature.
A cruel, heartless, or antisocial person, especially a criminal.
Something unusually large.
A prodigy; someone very talented in a specific domain.
A badly behaved child, a brat.
A non-player character that player(s) fight against in role-playing games.
To harass.
To make into a monster; to categorise as a monster; to demonise.
To behave as a monster to; to terrorise.
To play (a series of) non-player characters as directed, without having the responsibility of organising the game itself; generally not limited to playing literal monsters or hostile combatants.
Great; very good; excellent.
Very large; worthy of a monster.