A device for keeping a wheel from turning.
A segment of a canal or other waterway enclosed by gates, used for raising and lowering boats between levels.
Complete control over a situation.
The firing mechanism.
Something sure to be a success.
A fastening together or interlacing; a closing of one thing upon another; a state of being fixed or immovable.
A place impossible to get out of, as by a lock.
A grapple in wrestling.
A tuft or length of hair, wool, etc.
A small quantity of straw etc.
A quantity of meal, the perquisite of a mill-servant.
A player in the scrum behind the front row, usually the tallest members of the team.
A mutex or other token restricting access to a resource.
Something used for fastening, which can only be opened with a key or combination.
To raise or lower (a boat) in a lock.
To modify (a thread) so that users cannot make new posts in it.
To freeze one's body or a part thereof in place.
To fasten with a lock.
To be capable of becoming fastened in place.
To seize (e.g. the sword arm of an antagonist) by turning one's left arm around it, to disarm them.
To play in the position of lock.
To become fastened in place.
To intertwine or dovetail.
To prevent a page from being edited by other users.
To furnish (a canal) with locks.
A similar device to prevent motion in other mechanisms besides ratchets.
A pivoted catch designed to fall into a notch on a ratchet wheel so as to allow movement in only one direction (e.g. on a windlass or in a clock mechanism), or alternatively to move the wheel in one direction.
To stop with a pawl.