To make a high-pitched, short and somewhat sharp sound.
To send an email or other message to someone in hopes of eliciting a response.
To flick.
To cause something to bounce.
To bounce.
To emit a signal and then listen for its echo in order to detect objects.
To call out audibly.
To penalize.
To send a packet in order to determine whether a host is present, particularly by use of the ping utility.
A high-pitched, short and somewhat sharp sound.
An email or other message sent requesting acknowledgement.
Latency.
A pulse of high-pitched or ultrasonic sound whose echoes provide information about nearby objects and vessels.
A notification.
A packet which a remote host is expected to echo, thus indicating its presence.
A means of highlighting a feature on the game map so that allied players can see it.
To emit a short, high-pitched sound.
To inform, to squeal.
To empty the pile of 13 cards a player deals to oneself in the card game of the same name.
To speak or sound in a high-pitched manner.
To win or progress by a narrow margin.
A short, high-pitched sound, as of two objects rubbing together, or the sounds made by mice and other small animals.
A card game similar to group solitaire.
A narrow squeak.