A bent; a direction.
In two-player sequential games, a "half-turn" or a move made by one of the players.
A layer of material.
A strand that, twisted together with other strands, makes up rope or yarn.
A condition, a state.
To work at (something) diligently.
To press upon; to urge persistently.
To persist in offering something to, especially for the purpose of inducement or persuasion.
To travel over (a route) regularly.
To bend, to flex; to be bent by something, to give way or yield (to a force, etc.).
To wield or use (a tool, a weapon, etc.) steadily or vigorously.
A sudden or sharp turn or change of direction.
To make such a turn.