To adjust or adapt to a certain level.
To direct or impose (a penalty, fine, etc) at or upon (someone).
To make the score of a game equal.
To bring to a common level or plane, in respect of rank, condition, character, privilege, etc.
To speak honestly and openly with.
To adjust so as to make as flat or perpendicular to the ground as possible.
To progress to the next level.
To aim or direct (a weapon, a stare, an accusation, etc).
To destroy by reducing to ground level; to raze.
A floor of a multi-storey building.
A school grade or year.
Distance from the root node of a tree structure.
Degree or amount.
A numeric value that quantifies a character, ability, or item's experience and power.
An area of almost perfectly flat land.
One of the specific values which may be taken by a categorical variable.
Achievement or qualification.
A distance relative to a given reference elevation.
A tool for finding whether a surface is level, or for creating a horizontal or vertical line of reference.
One of several discrete segments of a game, generally increasing in difficulty and representing different locations in the game world.
In the same position or rank.
Perpendicular to a gravitational force.
Unvaried in volume.
Of even tone; without rising or falling inflection; monotonic.
Unvaried in frequency.
Well balanced; even; just; steady; impartial.
The same height at all places; parallel to a flat ground.
Calm.
At the same height as some reference; constructed as level with.
Straightforward; direct; clear.
To adjust; to set or position differently.
To set to zero.
To set back to the initial state.
To receive and hide (stolen goods, or a criminal, etc.)
The act of setting to zero.
That which is reset; printed matter set up again.
Something that is reset.
The act of resetting to the initial state.
A device, such as a button or switch, for resetting something.
The crime of knowingly and dishonestly receiving stolen goods, or harbouring an outlaw.