To disrupt another player with the stick or body to obtain possession of the ball or puck.
To inspect; to examine.
To leave with a shipping agent for shipping.
To verify the accuracy of a text or translation, usually making some corrections (proofread) or many (copyedit).
To turn, when in pursuit of proper game, and fly after other birds.
To pass or bounce the ball to an opponent from behind the three-point line and have the opponent pass or bounce it back to start play.
To make a move which puts an adversary's king in check; to put in check.
To crack or gape open, as wood in drying; or to crack in small checks, as varnish, paint, etc.
To chide, rebuke, or reprove.
To announce that one is remaining in a hand without betting.
To verify or compare with a source of information.
To leave in safekeeping.
To control, limit, or halt.
To mark items on a list (with a checkmark or by crossing them out) that have been chosen for keeping or removal or that have been dealt with (for example, completed or verified as correct or satisfactory).
To slack or ease off, as a brace which is too stiffly extended.
To make checks or chinks in; to cause to crack.
To act as a curb or restraint.
To make a stop; to pause; with at.
To mark with a check pattern.
Divided into small squares (chequers) by transverse vertical and horizontal lines.
The forsaking by a hawk of its proper game to follow other birds.
A maneuver performed by a player to take another player out of the play.
Any fabric woven with such a pattern.
A situation in which the king is directly threatened by an opposing piece.
A mark (especially a checkmark: ✓) used as an indicator.
A bill, particularly in a restaurant.
A control; a limit or stop.
An inspection or examination.
A small chink or crack.
A lengthwise separation through the growth rings in wood.
An order to a bank to pay money to a named person or entity.
A mark, certificate, or token by which errors may be prevented, or a thing or person may be identified.
A pattern made up of a grid of squares of alternating colors; a checkered pattern.
A token used instead of cash in gaming machines, or in gambling generally.
To run directly at another player in order to block or disrupt play.
To flow or move forward rapidly or noisily.
To swiftly attack without warning.
To play at a faster tempo than one is supposed to or than the other musicians one is playing with, or to inadvertently gradually increase tempo while one is playing.
To dribble rapidly.
To hurry; to perform a task with great haste.
To make a swift or sudden attack.
To roquet an object ball to a particular location on the lawn.
To attempt to join a fraternity or sorority, often involving a hazing or initiation process.
To cause to move or act with unusual haste.
To transport or carry quickly.
To attack (an opponent) with a large swarm of units.
Performed with, or requiring urgency or great haste, or done under pressure.
The merest trifle; a straw.
A person attempting to join a fraternity or sorority as part of a rush.
The stem of such plants used in making baskets, mats, the seats of chairs, etc.
A regulated period of recruitment in fraternities and sororities.
A roquet in which the object ball is sent to a particular location on the lawn.
The act of running at another player to block or disrupt play.
General haste.
A sudden attack; an onslaught.
A surge.
Any of several stiff plants of the genus Juncus, or the family Juncaceae, having hollow or pithy stems and small flowers, and often growing in marshes or near water.
A sudden forward motion.
A sudden, brief exhilaration, for instance the pleasurable sensation produced by a stimulant.
A wick.
The strategy of attacking an opponent with a large swarm of weak units, rather than spending time developing their abilities.
A rapid, noisy flow.