A card used to aid rote memorization. One side of the card contains data of one kind, or a question, and the other side contains the associated response which one wants to memorize. For example, one side could contain an English word, and the other side the Spanish translation.
A solid-state digital memory storage format, commonly found on computers, digital cameras and cellphones.
A printed card allowing spectators of a game to identify players and record progress.
A tabular representation of the most important statistics of an innings or match.
A system of ratings.