Aggressive behaviour; loud, intimidating behaviour that convincingly threatens violence without necessarily actually becoming violent.
A measure of how belligerent a player is – a high value may inspire either avoidance or preemptive hostile action from enemies.
Aggravation; bother.
Hostile attention from an enemy that should target players with better defenses.
Angry.
Liable to attack without being attacked first (said of monsters).
Hardcore, aggressive.
To become aggressive towards the player's character.
To cause (a non-player character) to become aggressive towards the player's character.
An event, arrangement, provocation, etc. that leads a certain, generally violent or angered, action to be taken.
A hyperirritable spot in the skeletal muscle; a point in tender muscle that tends to elicit pain upon pressure or touch. ᵂᵖ