To activate; to become active.
To fire a weapon.
To initiate something.
To spark a response, especially a negative emotional response, in (someone).
An electronic transducer allowing a drum, cymbal, etc. to control an electronic drum unit or similar device.
An event, experience or other stimulus that initiates a traumatic memory or a strong reaction in a person.
An SQL procedure that may be initiated when a record is inserted, updated or deleted; typically used to maintain referential integrity.
A concept or image that upsets somebody by sparking a negative emotional response.
A similar device used to activate any mechanism.
An event that initiates others, or incites a response.
A pulse in an electronic circuit that initiates some component.
A text string that, when received by a player, will cause the player to execute a certain command.
A device that manually lengthens (or sometimes shortens) the slide or tubing of a brass instrument, allowing the pitch range to be altered while playing.
A finger-operated lever used to fire a gun.
To be activated, as by a signal or an event
To raise (an anchor) from the bottom, by its cable or buoy rope, so that it hangs free.
To fall over or stumble over an object as a result of striking it with one's foot
To activate or set in motion, as in the activation of a trap, explosive, or switch.
To cause (a person or animal) to fall or stumble by knocking their feet from under them.
To become unreasonably upset, especially over something unimportant; to cause a scene or a disruption.
To pull (a yard) into a perpendicular position for lowering it.
To be guilty of a misstep or mistake; to commit an offence against morality, propriety, etc
To experience a state of reverie or to hallucinate, due to consuming psychoactive drugs.
To journey, to make a trip.
Of or relating to trips (three of a kind).
A quick, light step; a lively movement of the feet; a skip.
A journey; an excursion or jaunt.
A stumble or misstep.
A trip-switch or cut-out.
Intense involvement in or enjoyment of a condition.
A flock of wigeons.
A period of time in which one experiences drug-induced reverie or hallucinations.
The act of tripping someone, or causing them to lose their footing.
A single board, or tack, in plying, or beating, to windward.
A mechanical cutout device.
A faux pas, a social error.