To swing at a pitched ball.
To ride a horse at a regular pace; to ride on a road (as opposed to riding cross-country etc.).
To use as a hack; to let out for hire.
To chop or cut down in a rough manner.
To kick (a player) on the shins.
To use frequently and indiscriminately, so as to render trite and commonplace.
To cheat by using unauthorized modifications.
To work with something on an intimately technical level.
To strike an opponent with one's hockey stick, typically on the leg but occasionally and more seriously on the back, arm, head, etc.
To hack into; to gain unauthorized access to (a computer system, e.g., a website, or network) by manipulating code.
To make a flailing attempt to hit the puck with a hockey stick.
To withstand or put up with a difficult situation.
To gain unauthorised access to a computer or online account belonging to (a person or organisation).
To strike in a frantic movement.
To play hackeysack.
To lay (bricks) on a rack to dry.
To drive a hackney cab.
To apply a trick, shortcut, skill, or novelty method to something to increase productivity, efficiency or ease.
To keep (young hawks) in a state of partial freedom, before they are trained.
To cough noisily.
To make a quick code change to patch a computer program, often one that, while being effective, is inelegant or makes the program harder to maintain.
To accomplish a difficult programming task.
To strike lightly as part of tapotement massage.
A person who frequently canvasses for votes, either directly or by appearing to continuously act with the ulterior motive of furthering their political career.
An expedient, temporary solution, such as a small patch or change to code, meant to be replaced with a more elegant solution at a later date; a workaround.
A try, an attempt.
The foothold traditionally cut into the ice from which the person who throws the rock pushes off for delivery.
A trick, shortcut, skill, or novelty method to increase productivity, efficiency, or ease.
A video game or any computer software that has been altered from its original state.
A hacking blow.
An improvised device or solution to a problem.
A hacking; a catch in speaking; a short, broken cough.
A taxicab (hackney cab) driver.
A hearse.
A small ball usually made of woven cotton or suede and filled with rice, sand or some other filler, for use in hackeysack.
A dry cough.
A vehicle let for hire; originally, a hackney coach, now typically a taxicab.
A kick on the shins in football of any type.
A tool for chopping.
A horse for hire, especially one which is old and tired.
The act of striking an opponent with one's hockey stick, typically on the leg but occasionally and more seriously on the back, arm, head, etc.
A board which the falcon's food is placed on; used by extension for the state of partial freedom in which they are kept before being trained.
A gouge or notch made by such a blow.
Time check, as for example upon synchronization of wristwatches.
A computer programmer who makes quick but inelegant changes to computer code to solve problems or add features.
A computer programmer, particularly a veteran or someone not immediately expected to be capable of programming.
A swing of the bat at a pitched ball by the batter, particularly a choppy, ungraceful one that misses the ball such as at a fastball.
One who is professionally successful despite producing mediocre work. (Usually applied to persons in a creative field.)
A talented writer-for-hire, paid to put others' thoughts into felicitous language.
An interesting technical achievement, particularly in computer programming.
A food-rack for cattle.
Someone who is available for hire; hireling, mercenary.
An untalented writer.
A rack used to dry something, such as bricks, fish, or cheese.
An airplane of poor quality or in poor condition.
An illegal attempt to gain access to a computer network.
A grating in a mill race.
Confinement of an officer to their stateroom as a punishment.
A person, often a journalist, hired to do routine work.
A political agitator.
Of a ball, to move sideways off the pitch when it bounces.
To bring down the feet of a child in the womb, in order to facilitate delivery.
To magically or divinely attack undead.
To be nauseated; said of the stomach.
To change the color of the leaves in the autumn.
To sour or spoil; to go bad.
To reach a certain age.
To sicken; to nauseate.
Of a player, to go past an opposition player with the ball in one's control.
To transform into a vampire, werewolf, zombie, etc.
To position (something) by folding it, or using its folds.
To rebel; to go against something formerly tolerated.
To give form to; to shape or mould; to adapt.
To complete.
To become (begin to be).
To change fundamentally; to metamorphose.
To change (a person) into a vampire, werewolf, zombie, etc.
To make (money); turn a profit.
Of a bowler, to make (the ball) move sideways off the pitch when it bounces.
To navigate through a book or other printed material.
To change the direction or orientation of, especially by rotation.
To make acid or sour; to ferment; to curdle.
Of a body, person, etc, to move around an axis through itself.
To change one's direction of travel.
To change personalities, such as from being a face (good guy) to heel (bad guy) or vice versa.
To become giddy; said of the head or brain.
To undergo the process of turning on a lathe.
To shape (something) symmetrically by rotating it against a stationary cutting tool, as on a lathe.
To hinge; to depend.
The fourth communal card in Texas hold 'em.
A chance to use (something) shared in sequence with others.
A change in temperament or circumstance.
A figure in music, often denoted ~, consisting of the note above the one indicated, the note itself, the note below the one indicated, and the note itself again.
One's chance to make a move in a game having two or more players.
A single loop of a coil.
Character; personality; nature.
A short skit, act, or routine.
A fit or a period of giddiness.
A unit of plane angle measurement based on this movement.
A sideways movement of the ball when it bounces (caused by rotation in flight).
A pass behind or through an object.
An instance of going past an opposition player with the ball in one's control.
A walk to and fro.
A spell of work, especially the time allotted to a person in a rota or schedule.
The profit made by a stockjobber, being the difference between the buying and selling prices.
A deed done to another; an act of kindness or malice.
A change of direction or orientation.
A movement of an object about its own axis in one direction that continues until the object returns to its initial orientation.
The time required to complete a project.