A kind of variable, used by a fragment shader, that interpolates values across a primitive, so as to produce gradient effects etc.
A variable that is volatile, i.e. has its associated memory immediately updated with any change in value.
A chemical or compound that changes into a gas easily.
Explosive.
Temporary or ephemeral.
Variable or erratic.
Quick to become angry or violent.
Fickle.
Whose content is lost when the computer is powered down
Having its associated memory immediately updated with any changes in value.
Potentially violent.
Evaporating or vaporizing readily under normal conditions.